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Robot soccer is the fascinating combination of the world's No.1 team sport and innovative technology. Autonomously acting robots competing for victory.

This task serves as a benchmark for different areas of research. The international initiative RoboCup fosters research on artificial intelligence and autonomous mobile robots. Annual tournaments are organized to offer researchers the possibility to test their results and achievements in direct comparison to those of others, ultimately leading to mutual scientific progress.

Our project group consists of researchers and computer science students.


Nao Devils Dortmund (2009-...)


After the successful participation in the first games held with Nao in RoboCup 2008, the BreDoBrothers decided to split up again. The Dortmund part continued as team Nao Devils Dortmund in reference to the Hellhounds. The first participation under this team name in RoboCup 2009 in Graz resulted in a third place both in the soccer tournament and in the technical challenges.

BreDoBrothers (2006, 2008)

KHR1 Nao

The BreDoBrothers are a cooperation of Bremen University and TU Dortmund University. For the first time they took part at the RoboCup 2006 in the Humanoid League. Afterwards, both parts went their separate ways as DoH!Bots and B-Human in 2007, before coming back together for RoboCup 2008 in the new Standard Platform League with the prototypes of the robot Nao.

DoH!Bots (2007)


The Team DoH!Bots (Dortmund Humanoid RoBots) arose in 2006 from team BreDoBrothers. The team consists of 12 computer science students and 2 researchers of the Robotics Research Institute of TU Dortmund. We develop and program biped robots with the purpose of autonomous soccer playing on a 4.5m x 3m big field in the Humanoid League.

The Humanoid League, in contrast to the Standard Platform League, focuses on the issue of robotic hardware. Consequently we developed a complete new robotic platform stressing those points we felt to be shortcomings of the standard platform robots, especially the limited perceptional hardware and processing power.

The result is Bender, a high-performance platform able to process omni vision images of 1024x768 resolution in real time, localize with cm-accuracy, and move using a ZMP based walking controller.

Microsoft Hellhounds (2002-2007)


The league we originally competed in was the "Sony Four-Legged League" (which became the "Standard Platform League" in 2008). Every team in this league utilizes the same robot hardware, the dog-like Aibos made by Sony.

Our main research topics were the development and machine learning of fast walking gaits, specification of multi-agent behaviors, image processing and communication for global sensor fusion.

Since the first participation in RoboCup 2002, we achieved the World Champion title in 2004 and 2005 as part of the GermanTeam, european championship 2005 (GermanOpen) and 2006 (DutchOpen), Intercontinental Champion 2005, winner of the AmericanOpen 2006 and winner of the Technical Challenges of RoboCup 2006.